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|Attributed to||Aura Manipulation|
|Used by||James Derettas|
|Mission gained||Don't Hesitate to Shoot|
|Area gained||Street in Feldis|
The Bomb is small explosive ball of aura energy that James creates by charging up a small unit of aura energy in his hands to critical mass, which then explodes when thrown.
This power can be upgraded in both Shattered and Shattered 2.
- Chain Bomb – Cost: 250XP – When this bomb hits or detonates near an enemy the aura energy will chain to nearby objects or even other enemies, allowing for more damaging attacks.
- Rapid Fire Bomb – Cost: 400XP – Fires five bombs in rapid succession.
- Bomb X2 – Cost: 700XP – More powerful bomb.
- Sticky Bomb – Cost: 1000XP – Sticks to objects. Hold the button for it to bounce off. Does not stick to people.
- Nuke – Cost: 5000XP – Very powerful bomb, about 5x bigger explosion than a standard bomb. This will kill or destroy anyone or anything in the area, and anyone who steps in the area that the nuke detonated within 30 seconds of the explosion dies from the energy, so be careful.
- Shattered 2
- Chain Bomb – Cost: 30 Tin – When this bomb hits or detonates near an enemy the aura energy will chain to nearby objects or even other enemies, allowing for more damaging attacks.
- Stealth Bomb – Cost: 30 Tin – The bomb will blend into its surroundings when thrown, and will be triggered by someone walking by it. After 30 seconds it will detonate regardless.
- Sticky Bomb – Cost: 30 Tin – Sticks to objects, but not people. Hold the button for it to bounce off.
- Sticky Bomb X2 – Cost: 35 Tin – Sticks to objects and/or people. Hold the button for it to bounce off. Requires Sticky Bomb.
- Branching Bomb – Cost: 45 Tin – Splits into two bombs when thrown, and then four bombs when it hits the ground.
- Branching Bomb (Chain) – Cost: 55 Tin – Acts the same as the Branching Bomb, but upon detonation the aura energy will chain to nearby objects or enemies, damaging them. Requires Branching Bomb.
|Powers in Shattered|
|Basic||Bombs • Bullets • Elemental Blades • Stars • Walls|
|Attack||Aura Blast • Aura Zoom • Bombs • Bullets • Ground Shockwave • Jump Fire • Stars • Tear Gas Consumption • Touch Field • Vision Blast • Walls|
|Navigation||Elemental Propulsion Thrusters • Launch • Manipulative Transformation • Speed Run|
|Other||Aura Wave • Force Field|